
Service Design Australia
Service Design Australia
The basics of Service Design. Excellent reading if you're struggling to move beyond the idea that improved service levels and increased profits are incompatible.
Download the PDFOrganisations don't always have a systematic process to create ongoing experiences that customers truly value. This collection of articles answers real business challenges that leaders face and provides solutions on how to create meaningful experiences where everyone wins.
We regularly write and publish White Papers to share our perspectives and insights generated from the work we undertake with our clients.

The basics of Service Design. Excellent reading if you're struggling to move beyond the idea that improved service levels and increased profits are incompatible.
Download the PDF
Creating ideas (aka ideation) isn't the same as innovating. Why? Because true innovation creates real value, bridging the gap between nice to have and must have.
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User-centred design delves deeply into customer's unmet needs and wants. It's been used successfully overseas to retain customers in an increasingly competitive market. But why are Australian businesses reluctant to use it? Find out here.
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As Australia's service economy continues to grow, the quality gap between what companies perceive their service experience to be and the reality (according to their customers) needs some serious attention.
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07 March 2019This week, Damian had the pleasure of speaking to Alan Kohler on his Podcast, 'Talking Business', about how Proto pioneered the introduction of Service Design to Australia, how the industry has changed over ten years...

06 March 2019When a new product comes onto the market, whether it's a car, a mobile phone, some fitness gear, furniture, it goes without saying that it would have gone through some extensive testing. Products are given all sorts of tests like being dropped, crashed...

01 March 2019When a designer tests a new product like a care or a computer, they build prototypes and give them hell. Crash them, drop them, hand them to people to poke and prod. It's all done in the name of fixing faults and proving reliability so they are...

14 February 2019In 1976 Apple launched. The business would go on to change the game, setting the bar for customer experience (CX). Seamless customer experience and intuitive designs gave customers exactly what they wanted, making other service experiences...
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